﻿// Decompiled with JetBrains decompiler
// Type: TaleWorlds.MountAndBlade.FormationSceneSpawnEntry
// Assembly: TaleWorlds.MountAndBlade, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: D5209D1B-76B5-47CA-B957-255CD4B2CE6B
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll

using TaleWorlds.Core;
using TaleWorlds.Engine;

#nullable disable
namespace TaleWorlds.MountAndBlade
{
  public struct FormationSceneSpawnEntry
  {
    public readonly FormationClass FormationClass;
    public readonly GameEntity SpawnEntity;
    public readonly GameEntity ReinforcementSpawnEntity;

    public FormationSceneSpawnEntry(
      FormationClass formationClass,
      GameEntity spawnEntity,
      GameEntity reinforcementSpawnEntity)
    {
      this.FormationClass = formationClass;
      this.SpawnEntity = spawnEntity;
      this.ReinforcementSpawnEntity = reinforcementSpawnEntity;
    }
  }
}
